Totems of the 12 Incar Gods
Wings of the Sun - Hellion (Male): Piuma
Helion is regarded as the God of the Sun and his totem of is the Griffin, which
was also known as Aquirai.
The Griffin was one of the animals mutated by the contact with the monsters of the
Abyss. It has been said that in olden times, the Griffin was often used as to achieve
air mobility. It was larger, stronger and faster than the eagle. Griffins had fierce
tempers but with proper handling, they were prized and weaponized as recently as
a thousand years past. Even the Griffin’s feather was useful in developing weapons.
Griffins were intelligent beyond just about any beast, and were able, with time
and breeding, to learn to understand human speech.
The Griffin was known as the “King of the Sky.” Thus it was natural that this greatest
of beasts should become the symbol of the greatest of gods, Helion. The Piuma was
the sacrificial offering to Helion, the God of the Sun, and it was derived from
the Griffin’s feather.
Pregnant Land - Siz (female): Miere
Siz is the God of the Land and is represented by the totem Mazoram, a medical herb
that was one of the plants transformed by the contact with the creatures of the
Abyss. After the Grand Fall, when the human race was once more spreading out across
the land, it was discovered that Mazoram had many unexpected uses. It was first
discovered when people noticed how other, more evil and destructive mutated plants
would not grow or thrive near a particular flower - the Mazoram flower. Mazoram
came to be known as the “Flower of the Blessing,” as it seemed to have the power
to repel evil. It was soon discovered that Mazoram also could be used as a cooking
herb, a tea, and a tonic. Its medical uses ranged from treatment of scars to repelling
certain fevers and poisons caused by the enemies of humanity. The special Mazoram
honey called Miere was used as a sacrificial offering to the God of the Land, Siz.
Mazoram honey was also prized for its flavor, and many people believed it conveyed
long life on those who consumed it regularly.
Master of the Seas - Rondow (male): Ollio
Rondow is the God of the great Oceans, and his totem is the Tiamety, which is a
creature mutated by contact with the Abyss. The Tiamety is much like a whale, but
two to three times as large and far fiercer. Along with maelstroms, the Tiamety
was the deep sea fisherman’s worst nightmare, and even the maelstroms themselves
were often said to be the result of the Tiamety’s malevolent magic. However, actual
contact with the Tiamety was rare, and in fact the great creature was more of a
boon than a scourge to the humans. Its main food source was the Kraken, a monstrous
squid-like creature that was known to attack fleets with savage fury. So, although
the Tiamety was feared, it was also revered as a protector - a guardian of the sea
- and a scourge of the mighty Kraken. Upon sighting a Kraken, sailors would routinely
invoke the name of Tiamety and seek its protection. Whenever one of the great whale-like
creatures was spotted, the sailors would throw offerings and prayers into the sea,
and generally they were passed over and left safe. One of the offerings to the great
Tiamety is called Ollio, special oil derived from and extracted from the Kraken
itself, often at great risk. It is, therefore, among the most precious and expensive
of the gods’ offerings.
Beauty of Moonlight - Qune (female): Fiore
Among the fairest, and yet most mysterious of the goddesses is Qune, known by humans
as the Beauty of Moonlight. Her totem is the Oenosera plant, which was a more ordinary
plant once - a common flower - until contact with various viruses and mutations
from the Abyss changed it. Now it glows with white light under the moonlight and
releases its petals to the wind, creating a storm of light under the moon. Nobody
who witnesses this event can remain unmoved. The Oenosera flower is also a favorite
of lovers as they confess their love for one another, and it has also been found
to reduce fevers if brewed into a tea. The flower itself is often given as an offering
to Qune, and when used as a religious item, it is called the Fiore.
God of Sword - Zuto (male): Mintro Menta
The god of Swords is Zuto, and his totem is the Unicorn. Once, the Unicorn was nothing
but a horse, but the infections and mutations of the Lower Bound caused a new strain
of magical origin to emerge, and thus the Unicorn appeared, brilliant white with
a silver horn that thrust straight from its forehead. Unicorns are independent and
intelligent, and do not accept domination by any other species, but humans have
found ways to make peace with them, and once a Unicorn has befriended someone, their
bond is unbreakable. Zuto is the patron god of all knights, and the Unicorn is their
symbol of strength and loyalty. A special dagger, known as Bianca, is made from
the Unicorn’s horns, which they shed once every three years. The Bianca dagger is
said to have exceptional hardness and a great capacity for magical enhancements.
The offering most often used to gain favor with the Unicorn is Mintro Menta, a mint-like
herb, and a favorite food of the creature.
Weaving Girl with Poison - Nunvice (female) : Firleto
One of the most controversial and feared of the gods is Nunvice, the Goddess of
Poisons and Strands. At the time of the formation of the Incar, her deification
was much debated, but in the end she won the support of the elders and became one
of the 12 gods in the Incar pantheon. Her totem is Manakne, one of creatures transformed
by the contact with the Lower Bound. Logically for a goddess of poison and strands,
the Manakne is a huge spider-like creature, as large as a human, but with eight
legs and two hook-like arms. In battle, the Manakne can block with the arms and
spit out strands of spider silk to immobilize its victims. Its hard shell makes
it nearly impervious to ordinary weapons. Despite its fierceness, the Manakne offers
great benefits to humankind. Its eyes are often used in jewelry because they are
bright, hard and durable. Its poison is often used in refining medicines, while
simultaneously it is used to envenom weapons, though care must be taken when doing
so, for the least scratch can cause a fever that lasts weeks, and a more serious
cut can cause death. Even the spider silk can be collected for use in making beautiful
clothing, among the most elegant seen anywhere. Much care is taken to respect the
Manakne, and only the bravest and most pious warriors attempt to fight them. The
offering to the god and totem is Firleto, a special yarn made from the Manakne’s
own silk, but harvested only in a non-destructive way.
Hermit in the Wood - Banzer (male): Koda
Banzer is the god of the forest, wisdom and trickery. His totem is the Tyton, a creature similar to an owl, but mutated by contact with the Abyss. Its distinctive triangular “mask”
makes it a favorite image for decorating shields and as a protective rune on the doors of houses, especially in the wild lands. But what makes the Tyton most remarkable is its deep
ability with magic. In many ways, the Tyton has become a teacher to the human race, because its magic springs from new confluences of energy that have led to the discovery of new spells,
in particular the magical messenger spells that allow communication across a distance. People are still studying this fascinating creature, though its reclusive habits make it difficult
to find by all but the most experienced seekers. The common offering to the Tyton is a lizard’s tail called the Koda and taken from the Tyton’s favorite food source.
The Beauty of Ice - Parca (female): Animma
Parca, the goddess of all that is cold - including revenge. Her influence is strong,
especially in the icy regions, and her totem is called the Frost Reeve, a humanoid
creature that was drastically mutated by contact with the forces of the Lower Bound.
Astoundingly, the Frost Reeve has an exceedingly beautiful face, which can beguile
ordinary men and women, but is body is a grotesque skeletal assortment of bones,
which it covers with leather armor. Frost Reeves are only suited for sub-zero regions,
and therefore are never seen outside the frozen wastes, but even so, they are the
subjects of many myths and often are used to fighten little children into obedience.
That they are fierce and dangerous is undisputed fact. In one instance, a research
team and its warrior guards encountered a solitary Frost Reeve and were nearly destroyed.
Only two of the original 20 survived, and only by a lucky occurrence, as they fell
50 meters into a snowbank and the Frost Reeve lost interest in them. The decision
to include the Frost Reeve as beautiful Parca’s totem was not without controversy,
but the creature’s prowess in battle and frigid habitat made it the natural totem
of the Ice Goddess. It is more feared than revered, but many altars are found in
colder climes where the offering is Animma, or consecrated blood.
Moving Mountain - Mablray (male): Gemma
Mablray is one of the most complex gods, in that his role has continued to evolve.
Originally, he was the God of Stone, but then was the God of Mountains. In time,
he became the god of mining and of manufacturing, production and commerce. Mablray’s
totem is the Mountain Golem, a behemoth of a golem that was affected during the
time of contact with the creatures from the Abyss. Mountain Golems appear to be
created of rocks, moss and tangled tree roots, but though they stand twice a human’s
height, they are gentle and intelligent and can converse in human languages. For
the most part, Mountain Golems Many a hunter or traveler has been surprised when
hearing a voice emerge from a stationary tangle of rocks and roots, because the
Mountain Golems do not move often, preferring to stay in a state similar to meditation
most of the time. It is said that inside the Mountain Golem are bright jewels which
would make diamonds look ordinary, but no hunter would dare to attack one - none
that lived, at any rate. However, based on this myth, the traditional offering to
the Mountain Golem is an item of jewelry called the Gemma, which can be just an
ordinary stone set in base metal or a very elaborate precious gem set in precious
metals. To the Mountain Golem, the offerings are equivalent, but humans often fool
themselves into thinking that the quality matters, when it is only the humble act
of offering that counts.
Wind Wolf - Tera (female): Canino
The goddess of wind and of the animals of the land is Tera. Her totem is the Fenril,
a mighty creature that mutated from the ordinary plains wolf during the greatest
contact with the Lower Bound. Twice as large as the greatest of ordinary wolves,
Fenril are very fast moving and have the Lycanthrope ability, which allows them
to stand on two legs and give the appearance of a human - at least from a distance.
Although Fenril - known also as the Wind Wolf - are feared by travelers and hunters,
that fear is based mostly on caution. Fenril rarely attack humans, though they will
defend their lairs and their offspring, and are the match for ten good men in a
fight. But with their speed and cunning, they are rarely cornered into a fight.
It is rumored that they understand the speech of humans, and that often, around
a campfire, people have the sense that something is listening. Perhaps it is the
Fenril. An offering often given to Fenril is the fang of an ordinary wolf called
a Canino. Because ordinary wolves have been known to attack the Fenril’s lairs when
they are absent, the Canino is considered to represent a bond between man and Fenril.
Internal Storm - Arch (male): Deca
Arch is the mighty God of Thunder and Storms and his totem is Teraphin, one of the
creatures transformed by the contact with the Lower Bound. This mutated turtle has
two huge heads and towers over an ordinary man. It has the unique ability to call
up storms by the piercing sounds that it can emanate from both heads. The Teraphin
can only be killed by double decapitation. Cutting off one head does not kill it,
and in time the head will reform itself. Its body is impervious to all known human
weapons, though some magic may be able to penetrate its armor. Fortunately, the
Teraphin is a mild creature, and in fact is the enemy of all that is evil. There
is really no reason for humans to fight the creature, but to recognize it as a divine
creature and make offerings of Deca, the specially sanctified carapace of the Sky
Demon of Misfortune - Sepaphi (male) - Niete
Sepaphi is the God of Misfortune and Death, and is the darkest of the Incar gods.
The totem of Sepaphi is an anthropomorphic representation of the moon Miseria -
the Moon of Misfortune. Sepaphi’s holy day occurs when Miseria occludes Ricchez.
Miseria is depicted often as a monk in a black robe, a skeleton helm and a bone
cane. Another depiction of Sepaphi’s totem is the image of Kalizio himself - the
wise man who released Karon into the world. However, while the original Kalizio
was a striking and handsome man, when he is depicted as the totem, he is distorted
by the evil of Karon. There is no specific offering for Miseria as Sepaphi’s totem.
However, the offering, while it doesn’t technically exist, is known as Niette (which
means, “Nothing”). Although there is fear of misfortune and death, at the same time,
there is a certain ability to laugh in the face of that fear. The people of Trieste
have known death and misery so long that they can actually laugh at the god, offering
him “nothing” because he does nothing for them.